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A Workflow for Model Driven Game Development
School of Business Administration, Anhui University Hefei, P.R. China .
Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway .
Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway .
Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway .ORCID iD: 0000-0002-3722-6797
2015 (English)In: Proceedings of the 2015 IEEE 19th International Enterprise Distributed Object Computing Conference, New York: IEEE Computer Society, 2015, 94-103 p.Conference paper, Published paper (Refereed)
Abstract [en]

Software development faces challenges from high expectation of software qualities, complexity of software and long development cycle. While Domain Specific Modeling (DSM) is helping developers overcome many of these challenges in many domains, it is not generally applied in the computer game domain. DSM can be hard to apply in the computer game domain because of the complexity of computer game domain knowledge and the peculiarity of traditional computer game development process. Without fully understanding these issues and properly solving them, the strength of DSM approaches will be constrained and game developers will be reluctant to use DSM. In this article, we investigate the development process and explore the feasibility of fitting DSM tasks in traditional computer game development in a compact way to lower cost and improve software quality. We introduce the workflow and illustrate the usage of it by presenting a case study. Further, we discuss the benefits and costs of involving DSM solutions in computer game development. Finally, we present the limitations and future work.

Place, publisher, year, edition, pages
New York: IEEE Computer Society, 2015. 94-103 p.
Keyword [en]
Model Driven Development, Computer Game Development, Pervasive Game, Software Engineering, Domain Specific Modeling
National Category
Information Systems
Research subject
Computer Science
Identifiers
URN: urn:nbn:se:oru:diva-53238DOI: 10.1109/EDOC.2015.23ISI: 000376492500013Scopus ID: 2-s2.0-84960942732ISBN: 978-1-4673-9203-7 (print)OAI: oai:DiVA.org:oru-53238DiVA: diva2:1039442
Conference
19th IEEE International Enterprise Distributed Object Computing Conference (EDOC 2015), Adelaide, Australia, September 22-25, 2015
Available from: 2016-10-24 Created: 2016-10-24 Last updated: 2016-10-26Bibliographically approved

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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf