oru.sePublikationer
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
PerGO: An Ontology towards Model Driven Pervasive Game Development
Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.ORCID iD: 0000-0002-3722-6797
2014 (English)In: On the Move to Meaningful Internet Systems: OTM 2014 Workshops: Confederated International Workshops: OTM Academy, OTM Industry Case Studies Program, C&TC, EI2N, INBAST, ISDE, META4eS, MSC and OnToContent 2014, Amantea, Italy, October 27-31, 2014. Proceedings / [ed] Meersman, Robert; Panetto, Hervé; Mishra, Alok; Valencia-García, Rafael; Soares, António Lucas; Ciuciu, Ioana; Ferri, Fernando; Weichhart, Georg; Moser, Thomas; Bezzi, Michele; Chan, Henry, Springer Berlin/Heidelberg, 2014, 651-654 p.Chapter in book (Refereed)
Abstract [en]

Model Driven Software Development (MDSD) & Domain Specific Modeling (DSM) are means to overcome software development challenges like increased software complexity and shortened development cycle in many domains. However, in the computer game domain it is not widely and successfully applied yet since it is not easy to understand the complex domain knowledge and use the knowledge to develop qualified DSM solutions. These difficulties can be alleviated by a deep and thorough domain analysis. In our research, we proposed an ontology to structure and accelerate the domain analysis process. To make our work more concrete, we focus on the emerging pervasive (computer) game genre.

Place, publisher, year, edition, pages
Springer Berlin/Heidelberg, 2014. 651-654 p.
Series
Lecture Notes in Computer Science, ISSN 0302-9743 ; 8842
Keyword [en]
MDSD; DSM; Ontology; Domain Analysis; Pervasive Game
National Category
Information Systems
Research subject
Computer Science
Identifiers
URN: urn:nbn:se:oru:diva-53254DOI: 10.1007/978-3-662-45550-0_67ISI: 000350879100067Scopus ID: 2-s2.0-84910149568ISBN: 978-3-662-45550-0 (print)OAI: oai:DiVA.org:oru-53254DiVA: diva2:1039507
Available from: 2016-10-24 Created: 2016-10-24 Last updated: 2017-10-17Bibliographically approved

Open Access in DiVA

No full text

Other links

Publisher's full textScopus

Search in DiVA

By author/editor
Gao, Shang
Information Systems

Search outside of DiVA

GoogleGoogle Scholar

Altmetric score

Total: 162 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf