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Béatrice: Dance video games as a resource for teaching dance
Örebro University, School of Health Sciences. (SMED)ORCID iD: 0000-0001-8748-8843
Upper Secondary School, Sweden.
Uppsala University, Uppsala, Sweden. (SMED)
GIH, Stockholm, Sweden; Dalarna University, Falun, Sweden.
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2016 (English)In: Digital Technologies and Learning in Physical Education: Pedagogical cases / [ed] Ashley Casey, Victoria A. Goodyear, Kathleen M. Armour, London: Routledge, 2016Chapter in book (Refereed)
Abstract [en]

Video games are sometimes used in school physical education in order to fulfil the goals for dance in the Swedish national curriculum. This can be interesting as a way for teachers to teach dance, particularly if the teacher is busy just showing the dance and thus missing the actual teaching. In the chapter, researchers specialising in dance pedagogy, physical education, movement analysis and the use of artefacts in education together discuss this pedagogical case.

Place, publisher, year, edition, pages
London: Routledge, 2016.
National Category
Educational Sciences
Research subject
Sports Science
Identifiers
URN: urn:nbn:se:oru:diva-53835OAI: oai:DiVA.org:oru-53835DiVA: diva2:1054614
Available from: 2016-12-08 Created: 2016-12-08 Last updated: 2016-12-13Bibliographically approved

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Béatrice: Dance video games as a resource for teaching dance

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Quennerstedt, Mikael
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