The development of algorithms for mapping gas distributions and localising gas sources is a challenging task, because gas dispersion is a highly dynamic process and it is impossible to capture ground truth data. Fluid-mechanical simulations are a suitable way to support the development of these algorithms. Several tools for gas dispersion simulation have been developed, but they are not suitable for simulations of large outdoor environments. In this paper, we present a concept of how an existing simulator can be extended to handle both indoor and large outdoor scenarios.