The game Pass the Pigs® offers students in statistics to practice a lot of statistical concepts andmethods in a coherent way. In this paper a probability model is derived based on assumptionsof the data generating process. A previously suggested strategy of maximizing the expectedscore in each round is adapted to the model. Adopting this strategy requires estimating the scoreof accumulated points, where to stop rolling the pigs and pass them on to the next player, as afunction of unknown parameters in the model. Point and interval estimators for the mentionedaccumulated score are derived using the maximum likelihood method as well as the Deltamethod and Bootstrap methods. Data from an experiment is used to testing model assumptionsand to get point and interval estimates.