The development of immersive visuoauditory media brings to the fore several design challenges concerning cognitive human factors, such as visual perception, embodied interaction, and emotional engagement. With a focus on visual perception, our research emphasises a systematic study of embodied multimodal interaction in immersive settings and provides a cognitive model of visuospatial complexity through a series of behavioural studies in VR with human subjects. We report preliminary results on the effect of levels of visuospatial complexity on visuospatial attention patterns and visual search performance. The proposed methodology provides a general foundation for conducting naturalistic studies in immersive perception and interaction, e.g., in the context of established paradigms such as event perception, ensemble perception, visual search and foraging, change blindness. Moreover, we posit that the demonstrated confluence of computational and behavioural studies is needed to better appreciate the complexity and spectrum of varied human-centred challenges in the design of immersive media.
The ISBN no and other publication info will be published after the conference, June 1-4.