Programming by demonstration of robot manipulators
2009 (English)Doctoral thesis, monograph (Other academic)
Abstract [en]
If a non-expert wants to program a robot manipulator he needs a natural interface that does not require rigorous robot programming skills. Programming-by-demonstration (PbD) is an approach which enables the user to program a robot by simply showing the robot how to perform a desired task. In this approach, the robot recognizes what task it should perform and learn how to perform it by imitating the teacher. One fundamental problem in imitation learning arises from the fact that embodied agents often have different morphologies. Thus, a direct skill transfer from human to a robot is not possible in the general case. Therefore, we need a systematic approach to PbD that takes the capabilities of the robot into account–regarding both perception and body structure. In addition, the robot should be able to learn from experience and improve over time. This raises the question of how to determine the demonstrator’s goal or intentions. We show that this is possible–to some degree–to infer from multiple demonstrations. We address the problem of generation of a reach-to-grasp motion that produces the same results as a human demonstration. It is also of interest to learn what parts of a demonstration provide important information about the task. The major contribution is the investigation of a next-state-planner using a fuzzy time-modeling approach to reproduce a human demonstration on a robot. We show that the proposed planner can generate executable robot trajectories based on a generalization of multiple human demonstrations. We use the notion of hand-states as a common motion language between the human and the robot. It allows the robot to interpret the human motions as its own, and it also synchronizes reaching with grasping. Other contributions include the model-free learning of human to robot mapping, and how an imitation metric ca be used for reinforcement learning of new robot skills. The experimental part of this thesis presents the implementation of PbD of pick-and-place-tasks on different robotic hands/grippers. The different platforms consist of manipulators and motion capturing devices.
Place, publisher, year, edition, pages
Örebro: Örebro universitet , 2009. , p. 161
Series
Örebro Studies in Technology, ISSN 1650-8580 ; 34
Keywords [en]
programming-by-demonstration, imitation learning, hand-state, next-state-planner, fuzzy time-modeling approach
National Category
Computer Sciences
Research subject
Computer and Systems Science; Human-Computer Interaction
Identifiers
URN: urn:nbn:se:oru:diva-6570ISBN: 978-91-7668-669-0 (print)OAI: oai:DiVA.org:oru-6570DiVA, id: diva2:214305
Public defence
2009-06-09, Hörsal T, Teknikhuset, Örebro universitet, Örebro, 13:00 (English)
Opponent
Supervisors
2009-05-052009-05-042018-01-13Bibliographically approved