Letting the students create and the teacher play: expanding the roles in serious gaming
2011 (English)In: MindTrek'11: Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, New York: ACM Special Interest Group on Computer Science Education, 2011, p. 63-70Conference paper, Published paper (Other academic)
Abstract [en]
Military organisations have a long history of using games for training. Over the years, they have developed training practices involving role-play, simulations, puckstering and gaming. Most researchers in serious games, i.e. games used for non-entertainment purposes, focus their studies on the learners. This licentiate thesis, instead, takes a closer look on the roles of instructors in game-based training situations, specifically at the Swedish Land Warfare Centre. Through a mix of theoretical and empirical studies, training practices were scrutinised, resulting in a framework for gamebased vocational training. A key element of this framework is the coaching by gaming perspective in which instructors give un-intrusive, formative feedback through role-play and gameplay. Another important aspect of the framework involves dynamic debriefing. These insights points to specific needs for system support for instructors involved in game-based training. They also emphasise the fact that serious gaming is a highly contextualised activity made up of more than the game and the players.
Place, publisher, year, edition, pages
New York: ACM Special Interest Group on Computer Science Education, 2011. p. 63-70
Keywords [en]
Coaching cycle, debriefing, game-based training, instructor roles, player roles, puckstering, serious games, serious gaming, system support
National Category
Computer and Information Sciences
Research subject
Informatics
Identifiers
URN: urn:nbn:se:oru:diva-20749DOI: 10.1145/2181037.2181049Scopus ID: 2-s2.0-84860659975ISBN: 9781450308168 (print)OAI: oai:DiVA.org:oru-20749DiVA, id: diva2:474408
Conference
15th International Academic MindTrek Conference: Envisioning Future Media Environments (MindTrek 2011), Tampere, Finland, September 28-30, 2011
2012-01-092012-01-092023-05-10Bibliographically approved
In thesis