To Örebro University

oru.seÖrebro University Publications
Change search
Refine search result
1 - 12 of 12
CiteExportLink to result list
Permanent link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Rows per page
  • 5
  • 10
  • 20
  • 50
  • 100
  • 250
Sort
  • Standard (Relevance)
  • Author A-Ö
  • Author Ö-A
  • Title A-Ö
  • Title Ö-A
  • Publication type A-Ö
  • Publication type Ö-A
  • Issued (Oldest first)
  • Issued (Newest first)
  • Created (Oldest first)
  • Created (Newest first)
  • Last updated (Oldest first)
  • Last updated (Newest first)
  • Disputation date (earliest first)
  • Disputation date (latest first)
  • Standard (Relevance)
  • Author A-Ö
  • Author Ö-A
  • Title A-Ö
  • Title Ö-A
  • Publication type A-Ö
  • Publication type Ö-A
  • Issued (Oldest first)
  • Issued (Newest first)
  • Created (Oldest first)
  • Created (Newest first)
  • Last updated (Oldest first)
  • Last updated (Newest first)
  • Disputation date (earliest first)
  • Disputation date (latest first)
Select
The maximal number of hits you can export is 250. When you want to export more records please use the Create feeds function.
  • 1.
    Barreiro, Anabela
    et al.
    INESC-ID, Portugal.
    Souza, José G. C. de
    Unbabel, Portugal.
    Gatt, Albert
    University of Malta, Malta; Utrecht University, The Netherlands.
    Bhatt, Mehul
    Örebro University, School of Science and Technology.
    Lloret, Elena
    University of Alicante, Spain.
    Erdem, Aykut
    Koç University, Turkey.
    Gkatzia, Dimitra
    Edinburgh Napier University, United Kingdom.
    Moniz, Helena
    University of Lisbon, Portugal; INESC-ID, Portugal .
    Russo, Irene
    National Research Council, Italy.
    Kepler, Fábio N.
    Unbabel, Portugal .
    Calixto, Iacer
    Amsterdam University Medical Centers, The Netherlands.
    Paprzycki, Marcin
    Polish Academy of Sciences, Poland .
    Portet, François
    Grenoble Alpes University, France.
    Augenstein, Isabelle
    University of Copenhagen, Denmark .
    Alhasani, Mirela
    Epoka University, Albania.
    Multi3Generation: Multitask, Multilingual, Multimodal Language Generation2022In: Proceedings of the 23rd Annual Conference of the European Association for Machine Translation, European Association for Machine Translation , 2022, p. 345-346Conference paper (Refereed)
    Abstract [en]

    This paper presents the Multitask, Multilingual, Multimodal Language Generation COST Action – Multi3Generatio(CA18231), an interdisciplinary networof research groups working on different aspects of language generation. This "meta-paper" will serve as reference for citationof the Action in future publications. It presents the objectives, challenges and a the links for the achieved outcomes.

  • 2.
    Bhatt, Mehul
    et al.
    Örebro University, School of Science and Technology.
    Schultz, Carl P. L.
    Suchan, Jakob
    Walega, Przemyslaw Andrzej
    Declarative Spatial Reasoning for Intelligent Cinematography2017In: Workshop on Intelligent Cinematography and Editing, WICED 2017, Eurographics Association , 2017Conference paper (Refereed)
    Abstract [en]

    We present computational visuo-spatial representation and reasoning from the viewpoint of the research areas of artificial intelligence, spatial cognition and computation, and human-computer interaction. The particular focus is on demonstrating recent advances in the theory and practice of spatial reasoning, and its significance and potential as a foundational AI method for (intelligent) computational cinematography & editing systems.

  • 3.
    Bhatt, Mehul
    et al.
    Örebro University, School of Science and Technology.
    Suchan, Jakob
    University of Bremen, Bremen, Germany.
    Vardarajan, Srikrishna
    CoDesign Lab EU.
    Deep Semantics for Explainable Visuospatial Intelligence: Perspectives on Integrating Commonsense Spatial Abstractions and Low-Level Neural Features2019In: Proceedings of the 2019 International Workshop on Neural-Symbolic Learning and Reasoning: Annual workshop of the Neural-Symbolic Learning and Reasoning Association / [ed] Derek Doran; Artur d'Avila Garcez; Freddy Lecue, 2019Conference paper (Refereed)
    Abstract [en]

    High-level semantic interpretation of (dynamic) visual imagery calls for general and systematic methods integrating techniques in knowledge representation and computer vision. Towards this, we position "deep semantics", denoting the existence of declarative models –e.g., pertaining "space and motion"– and corresponding formalisation and methods supporting (domain-independent) explainability capabilities such as semantic question-answering, relational (and relationally-driven) visuospatial learning, and (non-monotonic) visuospatial abduction. Rooted in recent work, we summarise and report the status quo on deep visuospatial semantics —and our approach to neurosymbolic integration and explainable visuo-spatial computing in that context— with developed methods and tools in diverse settings such as behavioural research in psychology, art & social sciences, and autonomous driving.

  • 4.
    Bhattacharyya, Subhajit
    et al.
    Mallabhum Institute of Technology, Bishnupur, West Bengal, India.
    Chand, Nisarga
    Mallabhum Institute of Technology, Bishnupur, West Bengal, India.
    Chakraborty, Subham
    Mallabhum Institute of Technology, Bishnupur, West Bengal, India.
    A Modified Encryption Technique using Playfair Cipher 10 by 9 Matrix with Six Iteration Steps2014In: International Journal of Advanced Research in Computer Engineering & Technology, ISSN 2278-1323, Vol. 3, no 2, p. 307-312Article in journal (Refereed)
    Abstract [en]

    One of the well-known digraph substitution cipher is the Playfair Cipher. It secures information mathematically by mangling message with key. The privacy of intended sender and receiver information is protected from eavesdropper. However the original 5 x 5 Playfair Cipher can support only 25 uppercase alphabets. Here we have implemented a new technique which includes a rectangular matrix having 10 columns and 9 rows and six iteration steps for encryption as well as decryption purpose. This 10 x 9 rectangular matrix includes all alphanumeric characters and some special characters. Cryptanalysis is done to show that the modified cipher is a strong one. Finally we have implemented this concept with the help of MATLAB.

    Download full text (pdf)
    A modified encryption technique using Playfair cipher 10 by 9 matrix with six iteration steps
  • 5.
    Eikeland Husebø, Sissel
    et al.
    University of Stavanger, Stavanger, Norway.
    Abrandt Dahlgren, Madeleine
    Linköping University, Linköping, Sweden.
    Edelbring, Samuel
    Örebro University, School of Health Sciences.
    Nordenström, Elin
    University of Gothenburg, Gothenburg, Sweden.
    Nordahl Amorøe, Torben
    University of Gothenburg, Gothenburg, Sweden.
    Rystedt, Hans
    University of Gothenburg, Gothenburg, Sweden.
    Dieckmann, Peter
    Copenhagen Academy for Medical Education and Simulation (CAMES), Center for Human Resources, Capital Region of Denmark, Copenhagen, Denmark; Department for Clinical Medicine, University of Copenhagen, Copenhagen, Denmark; Department for Quality and Health Technology, University of Stavanger, Stavanger, Norway.
    Reflecting on Interprofessional Simulation2019In: Interprofessional Simulation in Health Care: Materiality, Embodiment, Interaction / [ed] Madeleine Abrandt Dahlgren, Hans Rystedt, Li Felländer-Tsai and Sofia Nyström, Cham: Springer Publishing Company , 2019, p. 139-171Chapter in book (Refereed)
    Abstract [en]

    This chapter explores and discusses how models of debriefing can support interprofessional learning in simulation-based education activities. The role of video as a tool for feedback and reflection is described and the ways video can be integrated in the learning environment to optimize opportunities for learning.

  • 6.
    Frid, Emma
    et al.
    Sound and Music Computing, CSC, KTH Royal Institute of Technology, Stockholm, Sweden.
    Bresin, Roberto
    Sound and Music Computing, CSC, KTH Royal Institute of Technology, Stockholm, Sweden.
    Moll, Jonas
    Interaction Design, CSC, KTH Royal Institute of Technology, Stockholm, Sweden.
    Sallnäs Pysander, Eva-Lotta
    Interaction Design, CSC, KTH Royal Institute of Technology, Stockholm, Sweden.
    Sonification of haptic interaction in a virtual scene2014In: SMC Sweden 2014 Sound and Music Computing: Bridging science, art, and industry / [ed] Roberto Bresin, Stockholm: KTH Royal Institute of Technology , 2014, p. 14-16Conference paper (Refereed)
    Abstract [en]

    This paper presents a brief overview of work-in-progress for a study on correlations between visual and haptic spatial attention in a multimodal single-user application comparing different modalities. The aim is to gain insight into how auditory and haptic versus visual representations of temporal events may affect task performance and spatial attention. For this purpose, a 3D application involving one haptic model and two different sound models for interactive sonification are developed.

    Download full text (pdf)
    Sonification of Haptic Interaction in a Virtual Scene
  • 7.
    Grönlund, Åke
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Managing electronic services: a public sector perspective2000Book (Refereed)
  • 8.
    Jusufi, Ilir
    et al.
    Department of Computer Science and Media Technology, Linnaeus University, Växjö, Sweden.
    Memedi, Mevludin
    Örebro University, Örebro University School of Business.
    Nyholm, Dag
    Department of Neuroscience, Neurology, Uppsala University, Uppsala, Sweden.
    TapVis: A Data Visualization Approach for Assessment of Alternating Tapping Performance in Patients with Parkinson’s Disease2018In: EuroVis 2018 - Short Papers, The Eurographics Association , 2018, p. 55-59Conference paper (Refereed)
    Abstract [en]

    Advancements in telemedicine have been helpful for frequent monitoring of patients with Parkinson’s disease (PD) from remote locations and assessment of their individual symptoms and treatment-related complications. These data can be useful for helping clinicians to interpret symptom states and individually tailor the treatments by visualizing the physiological information collected by sensor-based systems. In this paper we present a visualization metaphor that represents symptom information of PD patients during tapping tests performed with a smartphone. The metaphor has been developed and evaluated with a clinician. It enabled the clinician to observe fine motor impairments and identify motor fluctuations regarding several movement aspects of patients that perform the tests from their homes.

  • 9.
    Karvonen, Niklas
    et al.
    Luleå University of Technology, Department of Computer Science, Electrical and Space Engineering, Luleå, Sweden.
    Kleyko, Denis
    Luleå University of Technology, Department of Computer Science, Electrical and Space Engineering, Luleå, Sweden.
    A domain knowledge-based solution for human activity recognition: The UJA Dataset Analysis2018In: Proceedings, 2018, UCAmI 2018 / [ed] José Bravo; Oresti Baños, MDPI , 2018, Vol. 2, p. 1-8, article id 1261Conference paper (Refereed)
    Abstract [en]

    Detecting activities of daily living (ADL) allows for rich inference about user behavior, which can be of use in the care of for example, elderly people, chronic diseases, and psychological conditions. This paper proposes a domain knowledge-based solution for detecting 24 different ADLs in the UJA dataset. The solution is inspired by a Finite State Machine and performs activity recognition unobtrusively using only binary sensors. Each day in the dataset is segmented into: morning, day, evening in order to facilitate the inference from the sensors. The model performs the ADL recognition in two steps. The first step is to detect the sequence of activities in a given event stream of binary sensors, and the second step is to assign a starting and ending times for each of detected activities. Our proposed model achieved an accuracy of 81.3% using only a very small amount of operations, making it an interesting approach for resource-constrained devices that are common in smart environments. It should be noted, however, that the model can end up in faulty states which could cause a series of mis-classifications before the model is returned to the true state.

    Download full text (pdf)
    A Domain Knowledge-Based Solution for Human Activity Recognition: The UJA Dataset Analysis
  • 10.
    Karvonen, Niklas
    et al.
    Department of Computer Science, Electrical and Space Engineering, Luleå University of Technology, Luleå, Sweden.
    Nilsson, Joakim
    Department of Computer Science, Electrical and Space Engineering, Luleå University of Technology, Luleå, Sweden.
    Kleyko, Denis
    Department of Computer Science, Electrical and Space Engineering, Luleå University of Technology, Luleå, Sweden.
    Jimenez, Lara Lorna
    Luleå tekniska universitet, Datavetenskap, Luleå, Sweden.
    Low-Power classification using FPGA: An approach based on cellular automata, neural networks, and hyperdimensional computing2019In: 2019 18th IEEE International Conference On Machine Learning And Applications (ICMLA) / [ed] M. Arif Wani, Taghi M. Khoshgoftaar, Dingding Wang, Huanjing Wang, Naeem (Jim) Seliya, IEEE , 2019, p. 370-375Conference paper (Refereed)
    Abstract [en]

    Field-Programmable Gate Arrays (FPGA) are hardware components that hold several desirable properties for wearable and Internet of Things (IoT) devices. They offer hardware implementations of algorithms using parallel computing, which can be used to increase battery life or achieve short response-times. Further, they are re-programmable and can be made small, power-efficient and inexpensive. In this paper we propose a classifier targeted specifically for implementation on FPGAs by using principles from hyperdimensional computing and cellular automata. The proposed algorithm is shown to perform on par with Naive Bayes for two benchmark datasets while also being robust to noise. It is also synthesized to a commercially available off-the-shelf FPGA reaching over 57.1 million classifications per second for a 3-class problem using 40 input features of 8 bits each. The results in this paper show that the proposed classifier could be a viable option for applications demanding low power-consumption, fast real-time responses, or a robustness against post-training noise.

  • 11. Sahlin, Johannes S.
    et al.
    Tsertsidis, Antonios
    Örebro University, Örebro University School of Business.
    Islam, Sirajul
    Örebro University, Örebro University School of Business.
    Usages and impacts of the integration of information and communication technologies (ICTs) in elementary classrooms: case study of Swedish municipality schools2017In: Interactive Learning Environments, ISSN 1049-4820, E-ISSN 1744-5191, Vol. 25, no 5, p. 561-579Article in journal (Refereed)
    Abstract [en]

    During recent years, many schools have started to implement information and communication technologies (ICTs)-based learning devices (such as laptops, tablets, mobile phones, and active boards) in the classroom settings in order to increase learning outcomes. The aim of this study is to find which activities and outcomes are evident in the usages of computing devices and how those devices aid elementary-level students in their learning activities. The study includes five overt participant observations at some schools in a Swedish municipality including unstructured interviews and explains the findings through activity theory and the Alberta Education Framework for Student Learning . The major activities found were dealing with the (1) educational application assignments, (2) storytelling, (3) report writing and (4) practical interaction assignments. We concluded that ICTs aid students in becoming more concentrated, focus driven, engaged and amused, thus learning becomes more interesting.

    Download full text (pdf)
    Usages and impacts of the integration of information and communication technologies (ICTs) in elementary classrooms
  • 12.
    Stenlund, Jörgen
    Örebro University, School of Science and Technology. Institutionen för teknik och naturvetenskap, Linköpings universitet, Linköping, Sweden.
    Travelling through time: Students’ interpretation of evolutionary time in dynamic visualizations2019Licentiate thesis, comprehensive summary (Other academic)
    Abstract [en]

    Evolutionary knowledge is important to understand and address contemporary challenges such as loss of biodiversity, climate change and antibiotic resistance. An important aspect that is considered to be a threshold concept in teaching and learning about evolution is the time it involves. The history of evolution comprises several scales of magnitude, some of which are far from direct human experience and therefore difficult to understand. One way of addressing this issue is to use dynamic visualizations that represent time, for example, to facilitate teaching and learning about evolution.

    This thesis investigates how students’ comprehension of evolution and evolutionary time can be facilitated by visualizations in educational settings. Two different dynamic visualizations were investigated. In paper I different temporal versions of a spatio-temporal animation depicting hominin evolution were explored. The temporal information was expressed as one or several timelines along which an animated cursor moved, indicating the rate of time. Two variables, the number of timelines with different scales, and the mode of the default animated time rate (either constant throughout the animation or decreasing as the animation progressed), were combined to give four different time representations. The temporal aspects investigated were undergraduate students' ability to find events at specific times, comprehend order, comprehend concurrent events, comprehend the length of time intervals, and their ability to compare the lengths of time intervals.

    In paper II, perceptions and comprehension of temporal aspects in an interactive, multi-touch tabletop application, DeepTree, were investigated. This application depicts the tree of life. The focus was on the interactive aspects, especially how the zooming feature was perceived, but also on any misinterpretations associated with the interaction. The same temporal aspects listed for paper I were also implicitly investigated.

    The findings indicate that handling the problem of large differences in scale by altering the rate of time in the visualization can facilitate perception of certain temporal aspects while, at the same time, can hinder a correct comprehension of other temporal aspects. Findings concerning DeepTree indicate that the level of interactions varies among users, and that the zooming feature is perceived in two ways, either as a movement in time or as a movement in the metaphorical tree. Several misinterpretations were observed, for example the assumption that the zooming time in the tree corresponds to real time, that there is an implicit coherent timeline along the y-axis of the tree, and that more nodes along a branch corresponds to a longer time.

    The research reported in this thesis supports the claim that careful choice, and informed use of visualizations matters, and that different visualizations are best suited for different educational purposes

    Download full text (pdf)
    Traveling through time: Students´interpretation of evolutionary time in dynamic visualizations
1 - 12 of 12
CiteExportLink to result list
Permanent link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf