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  • 251.
    Grönlund, Åke
    et al.
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Andersson, Annika
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Hatakka, Mathias
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Mobile technologies for development: a comparative study on challenges2008In: Proceedings of Sig GlobDev Workshop Paris 2008, Paris: AIS SIG GLobal Development , 2008Conference paper (Refereed)
    Abstract [en]

    This paper compares and analyzes three cases where mobile technology is developed and used for everyday learning in developing countries. Preliminary results from field studies and tests are presented and analyzed in terms of the technical, professional, social, cultural and organizational challenges involved in development. In Bangladesh Virtual Classroom SMS is used together with TV to make education interactive. The eduPhone project develops a system and a method for delivering everyday “situated education”, such as emergency medical advice, to people lacking access to such services. The Agricultural Market Information System project disseminates information to improve local agricultural markets and, in particular, supporting small farmers, by mobile phones. The paper reports the cases and findings from investigations and tests, including field studies, laboratory and field tests, and experiences from implementation. We find that technical challenges are not great and in most cases concern innovativeness of application rather than access, use and usability; e-readiness among people is higher than often reported. The main problems lie in organizational challenges – developing a sustainable business model and reorganizing processes consequently – and social and cultural challenges such as local power structures and professional traditions.

  • 252.
    Grönlund, Åke
    et al.
    Örebro University, Swedish Business School at Örebro University.
    Flygare, Ann-Marie
    Örebro University, Swedish Business School at Örebro University.
    The effect of eGovernment on corruption: measuring robustness of indexes2011In: Electronic government and the information systems perspective / [ed] Kim Normann Andersen, Enrico Francesconi, Åke Grönlund, Tom M. van Engers, Berlin/Heidelberg: Springer Berlin/Heidelberg, 2011, Vol. 6866, p. 235-248Conference paper (Refereed)
    Abstract [en]

    One eGovernment proposal is that increased transparency and formalization of processes will reduce corruption. Andersen [4]) and Shim & Eom [6] found such positive effects, but findings are not comparable as different indexes were used and index quality was not tested. To fill this gap this paper uses statistical methods to investigate if the positive effect of eGovernment is robust across different indexes. We find that while corruption is very consistently measured by the CCI and CPI indexes, eGovernment indexes vary widely as predictors. The Economist and ITU indexes are the best predictors. The UN index scores fairly good but none of the other tested indexes can serve as indicator. Findings indicate that including social and institutional analysis improves an index hugely while measuring web sites is pointless. This suggests that indexes would score similarly different also on other eGovernment effects, and that the choice of eGovernment index is very important.

  • 253.
    Grönlund, Åke
    et al.
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Forsgren, Olov
    Portalbyggarens Klokbok: från hemsida till portal1999Book (Other academic)
  • 254.
    Grönlund, Åke
    et al.
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Hatakka, Mathias
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Ask, Andreas
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Inclusion in the e-service society: investigating administrative literacy requirements for using e-services2007In: Electronic government / [ed] Maria A.Wimmer, Jochen Scholl, Åke Grönlund, Berlin: Springer , 2007, p. 216-227Conference paper (Refereed)
    Abstract [en]

    This paper investigates potential changes in requirements for "administrative literacy" - knowledge and skills required from citizens - when manual services are replaced by electronic ones. Do requirements increase, decrease or change qualitatively? We compare manual and electronic versions of ten commonly used services. The needs for knowledge and skills, content and procedures were considerably less for the e-services in eight out of ten cases; however, in complicated services there may rather be a change of skills, e.g. replacing verbal skills with skill in searching for information online. E-services relieve the user of some requirements; hence one obstacle for inclusion is reduced. However, we also found problems with the e-services implying that design of e-services should be informed by the kind of measure we have used as it is of great importance for inclusion in the e-society. © Springer-Verlag Berlin Heidelberg 2007.

  • 255.
    Grönlund, Åke
    et al.
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Horan, Thomas A.
    Introducing e-Gov: history, definitions, and issues2005In: Communications of the Association for Information Systems, ISSN 1529-3181, E-ISSN 1529-3181, Vol. 15, p. 39-Article in journal (Refereed)
    Abstract [en]

    The e-Gov field (also called Electronic Government, Digital Government, Electronic Governance, and similar names) emerged in the late 1990´s. Since then it spurred several scientific conferences and journals. Because the field grew considerably in size, both its contents and position with respect to other research fields and disciplines need to be explained and discussed. What is e-Gov? What is e-Gov research? What does it mean for the field of Information Systems? This paper briefly sketches the short e-Gov history and current status, and discusses the content of the field as it appears in current research. We conclude with a discussion of e-Gov as a research field of interest both as a new application area for IS theories and methods and as a source of new insight.

  • 256.
    Grönlund, Åke
    et al.
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Islam, Yousuf
    Bangladesh virtual classroom: eLearning for all – today2008In: Collaboration and the knowledge economy: issues, applications, case studies / [ed] Paul Cunningham, Miriam Cunningham, Amsterdam: IOS Press , 2008, p. 1565-1572Chapter in book (Other academic)
    Abstract [en]

    We developed low-cost, effective ICT to improve distance education in Bangladesh, using video and SMS to implement innovative pedagogy and to create a large-scale interactive learning environment for students, hitherto not existing. We develop sustainable strategies for ICT use in education including curriculum development, teacher education for interactive learning, and a new business model. Being the first of its kind world-wide, the project will serve as a role model for how to arrange low-cost distance tuition requiring only minimal ICT infrastructure, an example providing valuable experiences transferable to other developing countries. The project addresses technical factors (development of interactive technology) as well as social ones (introducing and sustaining interactivity in education) and the business model for distance tuition (engaging local learning centres, telecommunication management).

  • 257.
    Grönlund, Åke
    et al.
    Örebro University, Swedish Business School at Örebro University.
    Lindblad-Gidlund, Katarina
    Mid Sweden University, Östersund, Sweden.
    Implementing eGovernment: advancing professionalism2010In: E-Government: Grundlagen, Instrumente, Strategien / [ed] Bernd W. Wirtz, Wiesbaden: Gabler Verlag/GWV Fachverlage GmbH, 2010, 1, p. 495-540Chapter in book (Other academic)
  • 258.
    Grönlund, Åke
    et al.
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Ranerup, Agneta
    Elektronisk förvaltning, elektronisk demokrati: visioner, verklighet, vidareutveckling2001Book (Other academic)
  • 259.
    Grönlund, Åke
    et al.
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Scholl, Hans J.Viborg Andersen, KimWimmer, Maria A.
    Electronic government: communication proceedings of the fifth international EGOV conference 2006, September 4-8, 2006, Krakow, Poland2006Conference proceedings (editor) (Other academic)
  • 260.
    Grönlund, Åke
    et al.
    Örebro University, Swedish Business School at Örebro University.
    Åström, Joachim
    Örebro University, Swedish Business School at Örebro University.
    DoIT right: measuring effectiveness of different eConsultation designs2009In: Electronic Participation / [ed] Ann Macintosh, Efthimios Tambouris, Berlin: Springer , 2009, p. 90-100Conference paper (Refereed)
    Abstract [en]

    eConsultations have been used in many countries over many years, yet most research in the field is case descriptions and there is so far little systematic evidence as to the effectiveness of consultations as a tool for enhancing democracy. Using a case survey method we investigate what factors make a consultation succeed or fail based on data from 57 cases reported in the literature. Success is measured as high participation, deliberative mode of discussion, and impact on policy. We test three hypotheses from the literature claiming, respectively, that institutional design, democratic intent, and quality of research are the most important factors behind the reported success. We find support for all hypotheses. Using consultation at the analysis/decision making stage, mixing online and offline methods and active strategic recruiting are institutional factors positively contributing. Democratic intent and content analysis research both have positive influence.

  • 261.
    Grünloh, Christiane
    et al.
    KTH Royal Institute of Technology, Stockholm, Sweden; TH Köln, Gummersbach, Germany.
    Hallewell Haslwanter, Jean D.
    Fachhochschule Oberösterreich (FH Oberösterreich), Wels, Austria; TU Wien, Vienna, Austria.
    Kane, Bridget
    Karlstad University Business School, Karlstad, Sweden.
    Lee, Eunji
    Stiftelsen for industriell og teknisk forskning (SINTEF), Information and communications technology (ICT), Oslo, Norway.
    Lind, Thomas
    Uppsala University, Uppsala, Sweden.
    Moll, Jonas
    Uppsala University, Uppsala, Sweden.
    Rexhepi, Hanife
    University of Skövde, Skövde, Sweden.
    Scandurra, Isabella
    Örebro University, Örebro University School of Business.
    Using Critical Incidents in Workshops to Inform eHealth Design2017In: Human-Computer Interaction - INTERACT 2017: 16th IFIP TC 13 International Conference, Mumbai, India, September 25–29, 2017, Proceedings, Part I / [ed] Bernhaupt, Regina; Dalvi, Girish; Joshi, Anirudha; K. Balkrishan, Devanuj; O'Neill, Jacki; Winckler, Marco, Springer International Publishing , 2017, 10513, p. 364-373Chapter in book (Refereed)
    Abstract [en]

    Demands for technological solutions to address the variety of problems in healthcare have increased. The design of eHealth is challenging due to e.g. the complexity of the domain and the multitude of stakeholders involved. We describe a workshop method based on Critical Incidents that can be used to reflect on, and critically analyze, different experiences and practices in healthcare. We propose the workshop format, which was used during a conference and found very helpful by the participants to identify possible implications for eHealth design, that can be applied in future projects. This new format shows promise to evaluate eHealth designs, to learn from patients’ real stories and case studies through retrospective meta-analyses, and to inform design through joint reflection of understandings about users’ needs and issues for designers.

  • 262.
    Gundersen, Jan
    et al.
    Örebro University, Örebro University School of Business.
    Agha, Ali
    Örebro University, Örebro University School of Business.
    Hur stödjer systemutvecklingsmetoder kommunikation mellan systemutvecklare och kund?2012Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    Abstract

    This paper discusses how system development methods today support communication between system developers and their customers and end users. Today there are many system development methodologies with different aims and emphases. It is difficult, however, to find among these methods those who promote good and effective communication with customers because so many of these are very technically rooted and not as much directed towards the soft aspects of systems development - i.e. Human aspects.

    Our own experiences tells that a simple interview can be initialized without us having an idea what to ask the customer about or how to structure it up - nonetheless it’s done, but the outcome is just chance. This is however not an effective way to work. Yes! We do the interview, but the implementation is another issue!

     

    By interviewing established system developers and looking into different system development methods, the aim with this work was to find out how well these methods aid the communication between developers and their customers or end users. The result of this paper shows that there is a need to ingrain communication in system development methods to support the dialog between developers and customers. There were also suggestions considering the development of communication tools which may be a solution to this problem.  

    With this paper we mean to put the spotlight on this particular area to hopefully push the issue further.

     

     

     

    Key words: System development methods, communication, system developers, customers, end users.

    Download full text (pdf)
    Hur stödjer su-metoder kommunikation mellan utvecklare och kund?
  • 263.
    Guo, Hong
    et al.
    School of Business Administration, Anhui University, Hefei, China.
    Gao, Shang
    Örebro University, Örebro University School of Business.
    Barriers to Adopting E-commerce in Chinese Rural Areas: A Case Study2017Conference paper (Refereed)
    Abstract [en]

    Although e-commerce has been adopted and developed rapidly in rural areas in China during the past two years, serious issues have been encountered as well. Practitioners and scientists proposed lists of barriers. However, such lists differ with each other for different regions and at different time. Fixed lists may not help much practically. Present research proposes a framework named N3F4 to structure and formalize such barriers. Based on the framework, researchers could make a list of barriers for a given region, perform surveys among interested people, prioritize the barriers, analyze reasons and propose solutions. In this paper, we introduce the N3F4 framework, and present a case study of applying the framework in one small county in China. The result shows that the N3F4 framework helps structure barriers before performing the survey, and it also helps analyze the result and come up with solutions afterwards, both effectively and efficiently.

  • 264.
    Guo, Hong
    et al.
    Anhui University, Hefei, People’s Republic of China; Norwegian University of Science and Technology Trondheim, Norway.
    Gao, Shang
    Örebro University, Örebro University School of Business.
    Enterprise Architectures in E-Governments Studies: Why, What and How?2020In: Responsible Design, Implementation and Use of Information and Communication Technology: 19th IFIP WG 6.11 Conference on e-Business, e-Services, and e-Society, I3E 2020, Skukuza, South Africa, April 6–8, 2020, Proceedings, Part II / [ed] Marié Hattingh, Machdel Matthee, Hanlie Smuts, Ilias Pappas, Yogesh K. Dwivedi, Matti Mäntymäki, Springer , 2020, Vol. 12067, p. 3-14Conference paper (Refereed)
    Abstract [en]

    Enterprise Architecture (EA) is an important tool when developing e-governments and smart cities as it can help improve the alignment between business goals and Information and Communication Technologies (ICT) implementations. Although some studies have been performed to study the applications of EA in public sectors, governments, and cities, most of such studies are scattered and there is no strong research stream. As a result, it is difficult to effectively accumulate relevant knowledge and experiences. In this research, we attempt to explore research streams and trends by analyzing why existing studies were conducted, what outcomes were produced, and what methods were used in these studies. Starting from these three questions, a thematic framework was developed, and a literature synthesis was presented. The result shows the complexity of this area, the importance of balancing technical factors and non-technical factors, the challenges brought by non-functional requirements. Despite the importance of EA frameworks, few studies have been found in which government or city relevant requirements were addressed in a general way. Such findings are expected to provide useful insights for possible future research in this area.

  • 265.
    Guo, Hong
    et al.
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Gao, Shang
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Krogstie, John
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Trætteberg, Hallvard
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    An Evaluation of an Enhanced Model Driven Approach for Computer Game Creation2015In: Enterprise, Business-Process and Information Systems Modeling: 16th International Conference, BPMDS 2015, 20th International Conference, EMMSAD 2015, Held at CAiSE 2015, Stockholm, Sweden, June 8-9, 2015, Proceedings / [ed] Gaaloul, Khaled; Schmidt, Rainer; Nurcan, Selmin; Guerreiro, Sérgio; Ma, Qin, Springer Berlin/Heidelberg, 2015, p. 499-508Chapter in book (Refereed)
    Abstract [en]

    Various game authoring tools have been used to ease the game creation. However, these pre-defined tools may not be suitable for some emerging domains. We proposed an approach (GCCT) to create tools for certain domains first, and then create games with these tools. GCCT is based on the Model Driven Development (MDD) approach which has been successfully applied in many domains to fulfill similar requirements. But MDD also has drawbacks and as a result, persons often have concerns to adopt MDD. To alleviate this, some enhancements were made in GCCT and a user survey was performed to probe the user attitude towards this enhanced MDD approach. 46 persons responded to the survey and the result indicated that in general, GCCT was useful and easy to use. The participants intended to use GCCT primarily because they thought that GCCT was useful. Users’ familiarity with computer games and MDD did not have a strong impact on users’ understanding and adoption of GCCT.

  • 266.
    Guo, Hong
    et al.
    Department of Computer Science, Norwegian University of Science and Technology, Trondheim, Norway; School of Business, Anhui University, Hefei, People's Republic of China.
    Li, Jingyue
    Department of Computer Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Gao, Shang
    Örebro University, Örebro University School of Business.
    Smite, Darja
    Department of Software Engineering, Blekinge Institute of Technology, Karlskrona, Sweden.
    Agile Enterprise Architecture by Leveraging Use Cases2021In: Proceedings of the 16th International Conference on Evaluation of Novel Approaches to Software Engineering, ENASE 2021, Online Streaming, April 26-27, 2021 / [ed] Raian Ali; Hermann Kaindl; Leszek Maciaszek, SciTePress, 2021, p. 501-509Conference paper (Refereed)
    Abstract [en]

    Despite benefits Enterprise Architecture (EA) has brought, EA has also been challenged due to its complexity, heavy workload demands, and poor user acceptance. Researchers and practitioners proposed to use EA in an agile and "business outcome-driven" way. This means that EA should not primarily be developed and used according to a pre-defined framework. Instead, EA should be developed and used for specific business purposes and by means of concrete deliverables. By doing so, a more effective and efficient way of EA application could be enabled. However, there is no common agreement on what types of business goals can be expected to be achieved by using EA (The What) and how to achieve these goals through EA solutions (The How). To address these issues, we analysed the information provided by leading EA tool vendors available on their websites to get inspiration. The results showed that Use Cases (UCs) are used generally to motivate potential EA users by focusing on specific business issues. Then, EA solutions to address such business requirements or challenges are scoped and derived accordingly. We expect relevant findings could bring inspiration to agile EA engineering, change the EA “heavy-weight” reputation, and improve the application of EA even among its sceptics.

  • 267.
    Guo, Hong
    et al.
    Department of Computer Science, Norwegian University of Science and Technology, Trondheim, Norway; School of Business, Anhui University, Hefei, People's Republic of China.
    Li, Jingyue
    Department of Computer Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Gao, Shang
    Örebro University, Örebro University School of Business.
    Smite, Darja
    Department of Computer Science, Norwegian University of Science and Technology, Trondheim, Norway; Department of Software Engineering, Blekinge Institute of Technology, Karlskrona, Sweden.
    Boost the Potential of EA: Essential Practices2021In: Proceedings of the 23rd International Conference on Enterprise Information Systems: Volume 2 / [ed] Joaquim Filipe; Michal Smialek; Alexander Brodsky; Slimane Hammoudi, SciTePress, 2021, p. 735-742Conference paper (Refereed)
    Abstract [en]

    Enterprise Architecture (EA) has been applied widely in industry as it brings important benefits to ease communication and improve business-IT alignment. However, various challenges were also reported due to the difficulty and complexity of applying it. Some empirical studies showed that EA stilled played a limited role in many organizations. In this research, we showed other findings where the potential of EA could be better used. They are derived from our analysis of advanced EA tool recommendations. Based on these findings, we proposed four essential EA practices and the rationales behind them in order to improve the understanding of current practices and bring insights for future studies to boost the potential of EA.

  • 268.
    Guo, Hong
    et al.
    Anhui University, Hefei, China; Norwegian University of Science and Technology, Trondheim, Norway.
    Li, Jingyue
    Norwegian University of Science and Technology, Trondheim, Norway.
    Gao, Shang
    Örebro University, Örebro University School of Business.
    Smite, Darja
    Norwegian University of Science and Technology, Trondheim, Norway; Blekinge Institute of Technology, Karlskrona, Sweden.
    Understanding How Enterprise Architecture Contributes to Organizational Alignment2021In: Responsible AI and Analytics for an Ethical and Inclusive Digitized Society: 20th IFIP WG 6.11 Conference on e-Business, e-Services and e-Society, I3E 2021, Galway, Ireland, September 1–3, 2021, Proceedings / [ed] Denis Dennehy; Anastasia Griva; Nancy Pouloudi; Yogesh K. Dwivedi; Ilias Pappas; Matti Mäntymäki, Springer, 2021, Vol. 12896, p. 383-396Conference paper (Refereed)
    Abstract [en]

    Alignment is one of the most important benefits that Enterprise Architecture (EA) could bring to organizations. However, it is still unclear what mechanism EA uses to help organizations achieve alignment. Related research is very scattered, making it difficult to accumulate relevant knowledge and experiences, and thus, the more successful EA application is hindered. To address this issue, the present research examines essential requirements of alignment and mechanisms with which underlying EA deliverable models impact organizations. By doing so, we proposed a conceptual framework explaining how EA modeling activities contribute to organizational alignment. We demonstrated the use of this framework with three use cases. The results show that EA could help organizations achieve alignment in quite different ways, and our proposed framework helped us examine and understand the mechanisms. We expect this research could establish an essential common understanding of how EA enables organizational alignment, thereby facilitating academia to move forward in this field.

  • 269.
    Guo, Hong
    et al.
    School of Business Administration, Anhui University Hefei, P.R. China .
    Trætteberg, Hallvard
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway .
    Wang, Alf Inge
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway .
    Gao, Shang
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway .
    A Workflow for Model Driven Game Development2015In: Proceedings of the 2015 IEEE 19th International Enterprise Distributed Object Computing Conference, New York: IEEE, 2015, p. 94-103Conference paper (Refereed)
    Abstract [en]

    Software development faces challenges from high expectation of software qualities, complexity of software and long development cycle. While Domain Specific Modeling (DSM) is helping developers overcome many of these challenges in many domains, it is not generally applied in the computer game domain. DSM can be hard to apply in the computer game domain because of the complexity of computer game domain knowledge and the peculiarity of traditional computer game development process. Without fully understanding these issues and properly solving them, the strength of DSM approaches will be constrained and game developers will be reluctant to use DSM. In this article, we investigate the development process and explore the feasibility of fitting DSM tasks in traditional computer game development in a compact way to lower cost and improve software quality. We introduce the workflow and illustrate the usage of it by presenting a case study. Further, we discuss the benefits and costs of involving DSM solutions in computer game development. Finally, we present the limitations and future work.

  • 270.
    Guo, Hong
    et al.
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Trætteberg, Hallvard
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Wang, Alf Inge
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Gao, Shang
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    PerGO: An Ontology towards Model Driven Pervasive Game Development2014In: On the Move to Meaningful Internet Systems: OTM 2014 Workshops: Confederated International Workshops: OTM Academy, OTM Industry Case Studies Program, C&TC, EI2N, INBAST, ISDE, META4eS, MSC and OnToContent 2014, Amantea, Italy, October 27-31, 2014. Proceedings / [ed] Meersman, Robert; Panetto, Hervé; Mishra, Alok; Valencia-García, Rafael; Soares, António Lucas; Ciuciu, Ioana; Ferri, Fernando; Weichhart, Georg; Moser, Thomas; Bezzi, Michele; Chan, Henry, Springer Berlin/Heidelberg, 2014, p. 651-654Chapter in book (Refereed)
    Abstract [en]

    Model Driven Software Development (MDSD) & Domain Specific Modeling (DSM) are means to overcome software development challenges like increased software complexity and shortened development cycle in many domains. However, in the computer game domain it is not widely and successfully applied yet since it is not easy to understand the complex domain knowledge and use the knowledge to develop qualified DSM solutions. These difficulties can be alleviated by a deep and thorough domain analysis. In our research, we proposed an ontology to structure and accelerate the domain analysis process. To make our work more concrete, we focus on the emerging pervasive (computer) game genre.

  • 271.
    Guo, Hong
    et al.
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Trætteberg, Hallvard
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Wang, Alf Inge
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Gao, Shang
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Realcoins: A case study of enhanced model driven development for pervasive games2015In: International Journal of Multimedia and Ubiquitous Engineering, ISSN 1975-0080, Vol. 10, no 5, p. 395-411Article in journal (Refereed)
    Abstract [en]

    Model Driven Development (MDD) and Domain Specific Modeling (DSM) have been widely used in information system domains and achieved success in many open or in-house scenarios. But its application in the game domain is seldom and immature. In our research, we identified three issues that should be considered carefully in order to play the strength of MDD in the game development environment to a larger extend: 1) structured domain analysis should be done to assure the size and familiarity of the domain; 2) adapted process should be designed to save cost and support evolution; and 3) proper tools (especially language workbenches) should be evaluated and utilized to ease DSM tasks and accelerate iterations. In this paper, we explain these three issues and illustrate our solutions to them by presenting the development details (both technical and procedural) of one pervasive game case. We evaluate the gains and costs by involving MDD into the game development process. We reflect on the issues we have met, and discuss possible future works as well.

  • 272.
    Guo, Hong
    et al.
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Trætteberg, Hallvard
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Wang, Alf Inge
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Gao, Shang
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Jaccheri, Maria Letizia
    Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway.
    Lessons from Practicing an Adapted Model Driven Approach in Game Development2015In: Entertainment Computing - ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - October 2, 2015, Proceedings / [ed] Chorianopoulos, Konstantinos; Divitini, Monica; Baalsrud Hauge, Jannicke; Jaccheri, Letizia; Malaka, Rainer, Springer, 2015, p. 451-456Chapter in book (Refereed)
    Abstract [en]

    Various authoring tools have been used to ease the game creation. However, these pre-defined tools may not be suitable for some emerging or special domains. We proposed an approach named Game Creation with Customized Tools (GCCT) to create tools for certain domains first, and then create games using these tools. GCCT is based on the widely applied Model Driven Development (MDD) approach. Despite the apparent appropriateness and benefits, MDD also has drawbacks. Among them, non-trivial cost for tools development is prominent. To address this, some enhancements were made in GCCT, and two case studies were performed to evaluate the cost and the productivity when involving GCCT. In this paper, we reported the results of the case studies as well as practical lessons we have learnt.

  • 273.
    Gustafsson, Bill
    et al.
    Örebro University, Örebro University School of Business.
    Jansson, Julia
    Örebro University, Örebro University School of Business.
    Petersson, Molly
    Örebro University, Örebro University School of Business.
    Bidrar gamification till mer motiverade elever? - En kvalitativ studie om hur gamification används i grundskolan2022Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
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  • 274.
    Gustavsson, Kristoffer
    et al.
    Örebro University, Örebro University School of Business.
    Kovac, Jasmin
    Örebro University, Örebro University School of Business.
    Wikström, Joakim
    Örebro University, Örebro University School of Business.
    Versionshantering - Centraliserad eller distribuerad versionahantering?2015Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
  • 275.
    Gyllin, Åse
    Örebro University, Örebro University School of Business.
    Ärendehanteringssystem för mobila enheter: en fallstudie2018Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
  • 276.
    Göransson, Robert
    et al.
    Örebro University, Örebro University School of Business.
    Ljungfeldt, Jonas
    Örebro University, Örebro University School of Business.
    Ödquist, Sebastian
    Örebro University, Örebro University School of Business.
    Agil metodanpassning, vart finns riskerna? En fallstudie om vart risker uppstår vid agil metodanpassning?2018Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Download full text (pdf)
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  • 277.
    Hadley, Benjamin
    et al.
    Örebro University, Örebro University School of Business.
    Moell, Pontus
    Örebro University, Örebro University School of Business.
    Nilsson, Henrik
    Örebro University, Örebro University School of Business.
    Social engineering – Ett enkelt sätt att kringå säkerheten? En kvalitativ studie av företags åtgärder mot social engineering2016Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Download full text (pdf)
    fulltext
  • 278.
    Haftor, Darek
    et al.
    Stockholm University, Stockholm, Sweden.
    Kajtazi, Miranda
    Linnaeus University, Växjö, Sweden.
    Mirijamdotter, Anita
    Linnaeus University, Växjö, Sweden.
    Information Logistics as a Guide for Research and Practice of e-Maintenance Operations2011In: International Journal of Performability Engineering, ISSN 0973-1318, Vol. 7, no 6, p. 593-603Article in journal (Refereed)
    Abstract [en]

    Although the development of e-maintenance operations is understood to offer promising opportunities, it seems to be mainly driven by Information and Communication Technologies (ICT) applications development. This is unfortunate, as ICT has no value in itself; rather its benefit comes from the way in which it is utilized within its particular context. Thus, a conceptual framework is proposed to guide both the practice and the research of e-maintenance operations. The framework combines an Industrial Value Chain with a Buyer-Consumer Value Chain, where their intersections articulated in terms of categories derived from Information Logistics. This provides a structure for the conception of e-maintenance that needs to be populated with published research and current e-maintenance practice. This may uncover white spaces where research efforts deserve particular attention and are driven by value generation – for instance, economic. A brief case study, from a leading European truck-manufacturer, illustrates the proposed conceptual framework in application.

  • 279.
    Hammelev Jörgensen, Susanna
    et al.
    University of Gothenburg, Gothenburg, Sweden.
    Lindroth, Tomas
    University of Gothenburg, Gothenburg, Sweden.
    Magnusson, Johan
    University of Gothenburg, Gothenburg, Sweden.
    Tinjan, Malin
    Örebro University, Department for Digitalisation and IT.
    Torell, Jacob
    University of Gothenburg, Gothenburg, Sweden.
    Åhlén, Robert
    University of Gothenburg, Gothenburg, Sweden.
    The Vicious Cycle of Magical Thinking: How IT Governance Counteracts Digital Transformation2023In: Electronic Government: 22nd IFIP WG 8.5 International Conference, EGOV 2023, Budapest, Hungary, September 5–7, 2023, Proceedings / [ed] Ida Lindgren, Csaba Csáki, Evangelos Kalampokis, Marijn Janssen, Gabriela Viale Pereira, Shefali Virkar, Efthimios Tambouris, Anneke Zuiderwijk, Springer, 2023, p. 381-396Conference paper (Refereed)
    Abstract [en]

    Digital transformation is associated with a fundamental change in the operating models of organizations and industries alike. At the same time, previous research highlights that existing governance practices may act as a deterrent to digital transformation. In this study, we explore how the IT governance of a large university counteracts necessary digital transformation in higher education over time. We show how the adoption of an industry-standard IT governance framework, through a series of generative mechanisms, leads to a vicious cycle that restricts digital transformation into mere computerization, thereby successfully counteracting digital transformation. In other words, the IT governance framework increasingly protects the organization from the organizational change brought on by new digital opportunities. This is discussed in relation to the literature on IT governance and digital transformation with the intent of contributing with a critical perspective on the widespread adoption and use of standard IT governance framework.

  • 280.
    Hansen, Kevin
    et al.
    Örebro University, Örebro University School of Business.
    Zakaria, Mustafa
    Örebro University, Örebro University School of Business.
    Hansson, Rebecka
    Örebro University, Örebro University School of Business.
    Hur är motståndskraften hos företag som arbetat i agila team under covid-19 pandemin? - En studie av två företag enligt Team Resilience Theory-modellen2022Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
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  • 281.
    Hansen, Niklas
    Örebro University, Swedish Business School at Örebro University.
    Visual Studio Team System: Verktygsstöd vid Testdriven Utveckling?2007Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    Skriv aldrig kod innan det finns ett automatiserat enhetstest som inte fungerar. Förbättra sedan koden utan att förändra dess funktionalitet utåt. Detta är grunderna i testdriven utveckling. En systemutvecklingsmetod som finner allt fler utövare runt om i världen.

    Visual Studio 2005 Team System är mjukvarugiganten Microsofts senaste utvecklings¬miljö. Med den senaste versionen vill man stödja hela systemutvecklingsprocessen.

    Syftet med den här uppsatsen är att genom en empirisk undersökning undersöka i vilken mån Visual Studio 2005 Team System stödjer testdriven utveckling. Kunskapsbidraget är en skriftlig beskrivning för om och hur man kan använda Visual Studio 2005 Team System vid testdriven utveckling.

    De slutsatser jag drar utifrån undersökningen är att Visual Studio 2005 Team System stödjer testdriven utveckling i hög mån och är således ett utmärkt verktyg vid testdriven utveckling.

  • 282. Hansson, K.
    et al.
    Danielson, Mats
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Ekenberg, L.
    A framework for evaluation of flood management strategies2008In: Journal of Environmental Management, ISSN 0301-4797, E-ISSN 1095-8630, Vol. 86, no 3, p. 465-480Article in journal (Refereed)
    Abstract [en]

    The resulting impact of disasters on society depends on the affected country's economic strength prior to the disaster. The larger the disaster and the smaller the economy, the more significant is the impact. This is clearest seen in developing countries, where weak economics become even weaker afterwards. Deliberate strategies for the sharing of losses from hazardous events may aid a country or a community in efficiently using scarce prevention and mitigation resources, thus being better prepared for the effects of a disaster. Nevertheless, many governments lack an adequate institutional system for applying cost effective and reliable technologies for disaster prevention, early warnings, and mitigation. Modelling by event analyses and strategy models is one way of planning ahead, but these models have so far not been linked together. An approach to this problem was taken during a large study in Hungary, the Tisza case study, where a number of policy strategies for spreading of flood loss were formulated. In these strategies, a set of parameters of particular interest were extracted from interviews with stakeholders in the region. However, the study was focused on emerging economies, and, in particular, on insurance strategies. The scope is now extended to become a functional framework also for developing countries. In general, they have a higher degree of vulnerability. The paper takes northern Vietnam as an example of a developing region. We identify important parameters and discuss their importance for flood strategy formulations. Based on the policy strategies in the Tisza case, we extract data from the strategies and propose a framework for loss spread in developing and emerging economics. The parameter set can straightforwardly be included in a simulation and decision model for policy formulation and evaluation, taking multiple stakeholders into account. (c) 2007 Elsevier Ltd. All rights reserved.

  • 283.
    Haraldsson, Andreas
    et al.
    Örebro University, Swedish Business School at Örebro University.
    Nederman, Henrik
    Örebro University, Swedish Business School at Örebro University.
    Riktlinjer för utformande av informationssäkerhetspolicy: En fallstudie vid Linde Material Handling2007Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    Denna uppsats dokumenterar en fallstudie som gjordes hösten 2006 vid Linde Material Handling i Örebro. Företaget var på väg att expandera och planerade att utöka användningen av IT i verksamheten. I samband med detta gavs undertecknade i uppdrag att utforma en informationssäkerhetspolicy för verksamheten. I en litteraturstudie kunde det konstateras att det inte fanns några enklare riktlinjer för att utforma sådana policies, varmed syftet blev att göra detta. Genom en fallstudie på företaget där vi utformade en IS-policy för deras verksamhet, och även gjorde intervjuer med ledning och dokumentationsanalyser, utrönas vilka problem som kan uppstå och vilka överväganden som bör göras för att utforma en lyckad policy. Riktlinjerna kan användas av företag som känner igen sig i fallbeskrivningen. Vi har i arbetet avgränsat oss från att studera hur en policy ska införas eller utvärderas.

    De riktlinjer vi utformade kan sammanfattas som följande:

    * Utforma minimalistiskt

    Policyn bör vara enkel, de föreskrifter och sidor som finns bör vara få till antalet och endast omfatta det absolut viktigaste.

    * Tillgodose användaracceptans

    Policyns innehåll ska inte uppfattas som kränkande eller alltför omständligt av de anställda.

    * Formulera och ordna mål

    Det är viktigt att se till att de säkerhetsmål som finns i verksamheten hjälper till att uppfylla de mer generella organisatoriska målen.

    * Förankra i beslutande organ

    Säkerhetsarbetet bör vara förankrat i ledningen.

    * Uppdelning i delpolicies

    Det kan vara aktuellt med olika delpolicies för olika delar av verksamheten

    om dessa skiljer sig märkbart åt.

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  • 284.
    Hasan, Mohammad Mahmudul
    Örebro University, Örebro University School of Business.
    E-Service Research Trends in e-Government: A Literature Review2013Independent thesis Advanced level (degree of Master (Two Years)), 10 credits / 15 HE creditsStudent thesis
  • 285.
    Hassan, Adam
    et al.
    Örebro University, Örebro University School of Business.
    Ljungquist, Fredrik
    Örebro University, Örebro University School of Business.
    Styrman, Simon
    Örebro University, Örebro University School of Business.
    Kan spelmekanismer öka säkerheten hos organisationer? – En litteraturstudie av gamifications effekter på lärande av informationssäkerhet2022Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
  • 286.
    Hassan Zada, Rahman
    et al.
    Örebro University, Örebro University School of Business.
    Isaksson, Nils-Inge
    Örebro University, Örebro University School of Business.
    Nyttoeffekten av vårdinformationssystem för samarbete i relation till användbarhet inom Region Örebro län2017Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
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  • 287.
    Hatakka, Mathias
    Örebro University, Swedish Business School at Örebro University.
    Build it and they will come?: Inhibiting factors for reuse of open content in developing countries2009In: The Electronic Journal of Information Systems in Developing Countries, E-ISSN 1681-4835, Vol. 37, no 1, p. 1-16Article in journal (Refereed)
    Abstract [en]

    Open content has the potential to change the playing field when it comes to every individual’s right to education. Development of new course content is both expensive and time consuming and open content can help educational organizations to deal with these problems by offering free-to-use educational resources. Despite the benefits of open content the usage is very low in developing countries and understanding why content developers choose not to use open content is the first step towards finding a solution to the problem. Which inhibiting factors for reuse do content developers in developing countries experience with open content? To answer the question interviews, questionnaires and observations have been made with content developers from Bangladesh, Sri Lanka and from UNESCO Open Training Platform. Findings show that many of the inhibiting factors with reuse of open content do not necessarily relate to the actual content. Educational rules and regulations, lack of infrastructure, teaching practices and traditions etc. are major obstacles that need to be overcome if the usage of open content should increase.

  • 288.
    Hatakka, Mathias
    Örebro University, Swedish Business School at Örebro University.
    Education for development: realizing the millennium development goals2009In: Defining the "D" in ICT4D: graduate papers on development, globalisation, and ICT / [ed] John Sören Pettersson, Karlstad: Karlstads universitet , 2009, p. 57-66Chapter in book (Other academic)
  • 289.
    Hatakka, Mathias
    Örebro University, Örebro University School of Business.
    The capability approach in ict4d research2013Doctoral thesis, comprehensive summary (Other academic)
    List of papers
    1. Build it and they will come?: Inhibiting factors for reuse of open content in developing countries
    Open this publication in new window or tab >>Build it and they will come?: Inhibiting factors for reuse of open content in developing countries
    2009 (English)In: The Electronic Journal of Information Systems in Developing Countries, E-ISSN 1681-4835, Vol. 37, no 1, p. 1-16Article in journal (Refereed) Published
    Abstract [en]

    Open content has the potential to change the playing field when it comes to every individual’s right to education. Development of new course content is both expensive and time consuming and open content can help educational organizations to deal with these problems by offering free-to-use educational resources. Despite the benefits of open content the usage is very low in developing countries and understanding why content developers choose not to use open content is the first step towards finding a solution to the problem. Which inhibiting factors for reuse do content developers in developing countries experience with open content? To answer the question interviews, questionnaires and observations have been made with content developers from Bangladesh, Sri Lanka and from UNESCO Open Training Platform. Findings show that many of the inhibiting factors with reuse of open content do not necessarily relate to the actual content. Educational rules and regulations, lack of infrastructure, teaching practices and traditions etc. are major obstacles that need to be overcome if the usage of open content should increase.

    Place, publisher, year, edition, pages
    John Wiley & Sons, 2009
    Keywords
    Open Content, Open Educational Resources, eLearning, Bangladesh, Sri Lanka, Open Training Platform
    National Category
    Information Systems
    Research subject
    Informatics
    Identifiers
    urn:nbn:se:oru:diva-6299 (URN)10.1002/j.1681-4835.2009.tb00260.x (DOI)2-s2.0-85164780679 (Scopus ID)
    Available from: 2009-04-20 Created: 2009-04-20 Last updated: 2024-01-17Bibliographically approved
    2. Development, capabilities and technology: an evaluative framework
    Open this publication in new window or tab >>Development, capabilities and technology: an evaluative framework
    2011 (English)In: Proceedings of the 11th International Conference on Social Implications of Computers in Developing Countries: Partners  for  Development  -­  ICT  Actors  and  Actions, 2011Conference paper, Published paper (Refereed)
    Abstract [en]

    In this paper we present a framework to be used for evaluation of Information and Communication Technology for Development (ICT4D) projects. The framework is based on Sen´s notion of development as freedom where human capabilities and functionings are seen as key aspects to development. Sen´s capability approach presents an alternative way of seeing and evaluating development (alternative to more traditional ways of measuring development). The approach is based on expanding freedoms, or eliminating unfreedoms, for people so that they can live a life that they have reason to value. Even though Sen is referenced a lot in ICT4D literature the analysis rarely goes further then stating that Sen presents an alternative to traditional ways of development. Reasons can be that the capability approach does not specifically mention technology, in addition to the lack of guidelines presented by Sen on how to use the framework. The aim of this paper is to operationalize the evaluation process and to include a clear role for technology in Sen´s capability framework. The framework is validated with a case on distance education from Bangladesh. 

    Keywords
    ICT4D, capability approach, evaluation, framework, education
    National Category
    Information Systems
    Research subject
    Informatics
    Identifiers
    urn:nbn:se:oru:diva-21419 (URN)
    Conference
    IFIP WG9.4: 11th International Conference on Social Implications of Computers in Developing Countries
    Available from: 2012-02-16 Created: 2012-01-30 Last updated: 2020-01-30Bibliographically approved
    3. The capability approach as a tool for development evaluation: analyzing students' use of internet resources
    Open this publication in new window or tab >>The capability approach as a tool for development evaluation: analyzing students' use of internet resources
    2012 (English)In: Information Technology for Development, ISSN 0268-1102, E-ISSN 1554-0170, Vol. 18, no 1, p. 23-41Article in journal (Refereed) Published
    Abstract [en]

    Internet resources have been ascribed transformative powers in the development of educational organizations and students in developing regions. However, most development projects relating to Internet resources focus on publishing material without much analysis of the actual use. The question then is how we can go deeper in our analysis and study actual development outcomes. The analysis in this paper is based on Amartya Sen’s Capability Approach where both the means and ends are evaluated. The research question is “What are the benefits of using Amartya Sen’s Capability Approach when evaluating development outcomes?”. We answer the question by evaluating what capabilities and functionings Internet resources can enable for students in higher education. Findings show that the Capability Approach enables us to gain a deeper understanding of why and how development outcomes are achieved. We are also able to follow the development process from the intervention to the realized outcomes. 

    Place, publisher, year, edition, pages
    Routledge, 2012
    Keywords
    Internet resources, education, the Capability Approach, Amartya Sen, human development
    National Category
    Information Systems
    Research subject
    Informatics
    Identifiers
    urn:nbn:se:oru:diva-21420 (URN)10.1080/02681102.2011.617722 (DOI)000299345500003 ()2-s2.0-84856090905 (Scopus ID)
    Available from: 2012-01-30 Created: 2012-01-30 Last updated: 2020-01-30Bibliographically approved
    4. Students’ use of one to one laptops: a capability approach analysis
    Open this publication in new window or tab >>Students’ use of one to one laptops: a capability approach analysis
    2013 (English)In: Information Technology and People, ISSN 0959-3845, E-ISSN 1758-5813, Vol. 26, no 1, p. 94-112Article in journal (Refereed) Published
    Abstract [en]

    Purpose - We evaluate effects of students’ 1:1 laptop use from a capability perspective by investigating increases and decreases of students’ opportunities and choices. We investigate changes that have taken place and how these changes enable or restrict students to do and be what they desire.

    Design/methodology/approach – We undertake an interpretive case study based on group interviews and questionnaires. Sen’s capability approach is used as theoretical framework and has informed the data collection and the analysis.

    Findings – 1:1 laptops in schools have provided students with new opportunities and choices, but also restricted others. An evident opportunity is the equalization of access to computers. Other opportunities relate to schoolwork efficiency and increased access to information. Gains also include the use of different media for overcoming disabilities or to fit individual learning styles. Regarding students’ well-being, a “fun” learning environment is mentioned. However, the “fun” is often about playing games or using social media – something which diverts the students’ attention from the learning. Students also find that they are less social, too computer dependent, and that they miss using pen and paper. Additionally, health issues such as back problems and headaches are reported, as well as an increased risk of being robbed.

    Originality/value – Most research on 1:1 laptops in education focuses on easily quantifiable measures and reports from a teacher perspective. We take a broader approach and investigate the impact 1:1 laptops have on students’ well-being and agency. 

    Place, publisher, year, edition, pages
    Emerald Group Publishing Limited, 2013
    Keywords
    1:1 laptops, ICT supported learning, education, the capability approach
    National Category
    Information Systems, Social aspects
    Research subject
    Informatics
    Identifiers
    urn:nbn:se:oru:diva-26929 (URN)10.1108/09593841311307169 (DOI)000318378300005 ()2-s2.0-84874811370 (Scopus ID)
    Projects
    UnosUno
    Available from: 2013-01-18 Created: 2013-01-18 Last updated: 2020-01-30Bibliographically approved
    5. Back to basics: Why (some) ICT4D projects still struggle
    Open this publication in new window or tab >>Back to basics: Why (some) ICT4D projects still struggle
    2013 (English)In: Proceedings of the 12th International conference on social implications of computers in developing countries, 2013Conference paper, Published paper (Refereed)
    Keywords
    Success and failure, ICT4D, education, the capability approach, conversion factors
    National Category
    Information Systems
    Research subject
    Informatics
    Identifiers
    urn:nbn:se:oru:diva-29299 (URN)
    Conference
    12th International conference on social implications of computers in developing countries (IFIP WG 9.4), May 19-22, 2013, Ocho Rios, Jamaica
    Available from: 2013-06-03 Created: 2013-06-03 Last updated: 2023-02-14Bibliographically approved
    6. Capability outcomes from educational and ICT capability inputs: an analysis of ICT use in informal education in Kenya
    Open this publication in new window or tab >>Capability outcomes from educational and ICT capability inputs: an analysis of ICT use in informal education in Kenya
    (English)Manuscript (preprint) (Other academic)
    Abstract [en]

    In the field of Information and Communication Technologies for Development (ICT4D) ICT use in education is well studied. Education is often seen as a pre-­‐requisite for development and ICTs are believed to aid in education, e.g. to make it more accessible and to increase its quality. In this paper we study the access and use of ICT in a study circle (SC) education program in the south coast of Kenya. The study is qualitative reporting results based on interviews and observations with SC participants, government officers and SC coordinators and teachers. The study builds on the capability approach perspective of development where individuals’ opportunities and ability to live a life that they value are focused. The aim of the study is to investigate the capability outcomes enabled through the capability inputs access and use of ICT in education as well as the factors that enabled and/or restricted the outcomes. Findings show that many opportunities have been enabled such as an increase in the ability to generate an income, learning benefits, community development and basic human development (e.g. literacy and self-­‐confidence). However, conversion factors such as a poorly developed infrastructure and poor IT literacy prevent many of the individuals from taking full advantage of the ICT and the opportunities it enables.

    Keywords
    ICT supported education, education, study circle, the capability approach, ICT4D, ICT access, ICT training
    National Category
    Computer and Information Sciences
    Research subject
    Informatics
    Identifiers
    urn:nbn:se:oru:diva-32004 (URN)
    Available from: 2013-10-14 Created: 2013-10-14 Last updated: 2020-01-30Bibliographically approved
  • 290.
    Hatakka, Mathias
    Örebro University, Swedish Business School at Örebro University.
    Use of Internet resources to improve education delivery: a case study in Bangladesh2008In: Proceedings of ECEL 2008: the 7th European conference on e-Learning, book 1, 2008, p. 477-483Conference paper (Refereed)
  • 291.
    Hatakka, Mathias
    et al.
    Örebro University, Örebro University School of Business.
    Ater, Sarah
    Obura, David
    Mibei, Brigid
    Back to basics: Why (some) ICT4D projects still struggle2013In: Proceedings of the 12th International conference on social implications of computers in developing countries, 2013Conference paper (Refereed)
  • 292.
    Hatakka, Mathias
    et al.
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Avdic, Anders
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    Andersson, Annika
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    SCORM: from the perspective of the course designer : a critical review2007Conference paper (Refereed)
    Abstract [en]

    The introduction of e-Learning opens new possibilities and new ways of delivering courses. Learning objects can be used and reused in educational contexts to educate students, employees, administrative officers and citizens. In later years Sharable Content Object Reference Model (SCORM) developed by Advanced Distributed Learning (ADL) has more or less become a de-facto standard for creating learning materials that can be used in different learning management systems (LMS).There are many scientific papers that deal with the benefits of e-Learning from a learner’s perspective, or from a strictly economical point of view. In this paper we critically evaluate which benefits and drawbacks a course designer in a university setting can have from using the SCORM standard to deliver a course to the students. We use scenarios to test what benefits and drawbacks can be observed by setting up a course on an LMS with and without the use of the SCORM specification.Our findings show that for a course designer, advantages with SCORM are possibility of reuse, use of metadata and possibility to sequence the learning path of the learner. The most important drawback for a course designer is the lack of flexibility when using SCORM. Another major drawback is structure rigidity. In order to fully be able to use the potential of SCORM the course design and content should not be changed after the course is started. This might have negative impact on the possibilities to design a university course if the field of study is volatile, like many ICT-related topics are.

  • 293.
    Hatakka, Mathias
    et al.
    Örebro University, Swedish Business School at Örebro University.
    Avdic, Anders
    Örebro University, Swedish Business School at Örebro University.
    Grönlund, Åke
    Örebro University, Swedish Business School at Örebro University.
    Open content use in Bangladesh and Sri Lanka: context flexibility as an enabler for reuse2009In: Workshop proceedings: 2nd Annual SIG GlobDev Workshop, 2009, p. Paper 11-Conference paper (Refereed)
    Abstract [en]

    Free-to-use learning material, open content (OC), is ascribed the potential to change the playingfield in regards to every individual’s right to education. OC is, however, not much used indeveloping countries. The aim of this paper is to study how actors involved in contentdevelopment affect reuse of OC. Actor-Network Theory (ANT) concepts are used to describecontent development processes in two cases (in Bangladesh and Sri Lanka). Findings show thatthere are content properties that need to be flexible and adaptable for it to be used. The propertiesmust not only fit with students and content developers, it must also be adaptable to fit with theeducational organization and the technologies used for dissemination. Since there are manyactors and properties that must be aligned it is unlikely that fully context independent OC can bedeveloped. For OC to play a role for development the focus has to be on developing flexiblecontent that easily can be adapted to different contexts.

  • 294.
    Hatakka, Mathias
    et al.
    Örebro University, Örebro University School of Business.
    De', Rahul
    Indian Institute of Management, Bangalore, India.
    Development, capabilities and technology: an evaluative framework2011In: Proceedings of the 11th International Conference on Social Implications of Computers in Developing Countries: Partners  for  Development  -­  ICT  Actors  and  Actions, 2011Conference paper (Refereed)
    Abstract [en]

    In this paper we present a framework to be used for evaluation of Information and Communication Technology for Development (ICT4D) projects. The framework is based on Sen´s notion of development as freedom where human capabilities and functionings are seen as key aspects to development. Sen´s capability approach presents an alternative way of seeing and evaluating development (alternative to more traditional ways of measuring development). The approach is based on expanding freedoms, or eliminating unfreedoms, for people so that they can live a life that they have reason to value. Even though Sen is referenced a lot in ICT4D literature the analysis rarely goes further then stating that Sen presents an alternative to traditional ways of development. Reasons can be that the capability approach does not specifically mention technology, in addition to the lack of guidelines presented by Sen on how to use the framework. The aim of this paper is to operationalize the evaluation process and to include a clear role for technology in Sen´s capability framework. The framework is validated with a case on distance education from Bangladesh. 

    Download full text (pdf)
    ifip9.4_paper 6
  • 295.
    Hatakka, Mathias
    et al.
    Örebro University, Örebro University School of Business.
    Lagsten, Jenny
    Örebro University, Örebro University School of Business.
    The capability approach as a tool for development evaluation: analyzing students' use of internet resources2012In: Information Technology for Development, ISSN 0268-1102, E-ISSN 1554-0170, Vol. 18, no 1, p. 23-41Article in journal (Refereed)
    Abstract [en]

    Internet resources have been ascribed transformative powers in the development of educational organizations and students in developing regions. However, most development projects relating to Internet resources focus on publishing material without much analysis of the actual use. The question then is how we can go deeper in our analysis and study actual development outcomes. The analysis in this paper is based on Amartya Sen’s Capability Approach where both the means and ends are evaluated. The research question is “What are the benefits of using Amartya Sen’s Capability Approach when evaluating development outcomes?”. We answer the question by evaluating what capabilities and functionings Internet resources can enable for students in higher education. Findings show that the Capability Approach enables us to gain a deeper understanding of why and how development outcomes are achieved. We are also able to follow the development process from the intervention to the realized outcomes. 

  • 296.
    Hauzar, Anton
    et al.
    Örebro University, Örebro University School of Business.
    Laudell, Simon
    Örebro University, Örebro University School of Business.
    Lindquist, Simon
    Örebro University, Örebro University School of Business.
    Agila utvecklingsmetoder i praktiken En kvalitativ studie om användningen av metoderna Scrum och Extreme Programming i praktiken jämfört med teorin 2018Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
  • 297.
    Havstorm, Tanja Elina
    et al.
    Örebro University, Örebro University School of Business.
    Karlsson, Fredrik
    Örebro University, Örebro University School of Business.
    Software developers reasoning behind adoption and use of software development methods – a systematic literature review2023In: International Journal of Information Systems and Project Management, ISSN 2182-7796, E-ISSN 2182-7788, Vol. 11, no 2, p. 47-78Article, review/survey (Refereed)
    Abstract [en]

    When adopting and using a Software Development Method (SDM), it is important to stay true to the philosophy of the method; otherwise, software developers might execute activities that do not lead to the intended outcomes. Currently, no overview of SDM research addresses software developers’ reasoning behind adopting and using SDMs. Accordingly, this paper aims to survey existing SDM research to scrutinize the current knowledge base on software developers’ type of reasoning behind SDM adoption and use. We executed a systematic literature review and analyzed existing research using two steps. First, we classified papers based on what type of reasoning was addressed regarding SDM adoption and use: rational, irrational, and non-rational. Second, we made a thematic synthesis across these three types of reasoning to provide a more detailed characterization of the existing research. We elicited 28 studies addressing software developers’ reasoning and identified five research themes. Building on these themes, we framed four future research directions with four broad research questions, which can be used as a basis for future research.

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    Software developers reasoning behind adoption and use of software development methods – a systematic literature review
  • 298.
    Hedbom, Mattias
    et al.
    Örebro University, Örebro University School of Business.
    Roshäll, Simon
    Örebro University, Örebro University School of Business.
    Manipulerad av streamingjättarna - En studie om förekomsten av dark patterns på streamingtjänster2022Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Download full text (pdf)
    fulltext
  • 299.
    Hedström, Karin
    Örebro University, Swedish Business School at Örebro University.
    The importance of understanding IT values in elderly care2008In: eHospital, Vol. 10, no 2, p. 26-27Article in journal (Other (popular science, discussion, etc.))
  • 300.
    Hedström, Karin
    Örebro University, Department of Business, Economics, Statistics and Informatics.
    The values of IT in elderly care2007In: Information Technology and People, ISSN 0959-3845, E-ISSN 1758-5813, Vol. 20, no 1, p. 72-84Article in journal (Refereed)
    Abstract [en]

    Purpose – The purpose of this paper is to analyze the values of IT in elderly care.Design/methodology/approach – The paper is an empirical investigation based on four in-depth case studies concerning IT in elderly care. The study draws on Actor-Network Theory (ANT) and Social Construction of Technology (SCOT) with a focus on different actor groups' sense-making regarding the role of IT in elderly care. The empirical analysis is, however, influenced by Grounded Theory (GT). Values are studied through the concept of “value areas”, which is a categorization of various actor groups' anticipated and experienced effects of developing, implementing, and using IT in elderly care.Findings – The paper finds that the values of IT in elderly care can be organized in four related value areas: administration values, integration values, care values, and professional values.Research limitations/implications – Although the findings in this paper are related to elderly care it is believed that the value areas could be valid for all kinds of care work.Practical implications – The paper illustrates how different values are present during the development of IT, and discusses the importance of not only including, but also permitting, various actor groups' interests and values to influence the design process.Originality/value – This paper examines the value of IT in elderly care, as well as presenting an approach for analyzing the values of IT. The paper and its findings should be valid for researchers, as well as for practitioners

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