Shaping In-Vehicle Behaviours through Activity-Centered DesignVise andre og tillknytning
2025 (engelsk)Inngår i: AutomotiveUI Adjunct '25: Adjunct Proceedings of the 17th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, New York: Association for Computing Machinery (ACM), 2025, s. 302-305Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]
In today's fast-paced society, most individuals commute either by personal vehicle or public transportation. User preferences and requirements are crucial, with design playing a significant role. The nature of design should be such that it is both inclusive and assimilative, and its purpose is to propel innovation and progress while also improving the quality of life of the user. That is why a general focus was given to the user-centered design approach while developing vehicles, especially, cabin (cockpit) design. With prioritizing the user activities, it is interesting to explore how users' experience and behavior vary through the application of different design approaches. Nevertheless, existing literature has significantly overlooked the impact of design approaches on "human activity". Therefore, the main objective of the workshop is to examine the relationships between activity-centered design and user behavior.
sted, utgiver, år, opplag, sider
New York: Association for Computing Machinery (ACM), 2025. s. 302-305
Emneord [en]
Activity-centered design, In-vehicle technology, Personalization, User-centered design, Users' experience
HSV kategori
Identifikatorer
URN: urn:nbn:se:oru:diva-127312DOI: 10.1145/3744335.3749141ISI: 001661041900049ISBN: 9798400720147 (digital)OAI: oai:DiVA.org:oru-127312DiVA, id: diva2:2038996
Konferanse
17th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI Adjunct '25), Queensland University of Technology (QUT), Brisbane, Australia, September 22-25, 2025
2026-02-162026-02-162026-02-16bibliografisk kontrollert